Anyways, I think I've realized what needs to be incorporated more into the Zelda book club thread, that should help greatly. Truth be told, most of us are just toting around the same baggage from November Its an odd thing to debate what makes a game, because in the end it depends on how we each weigh out these different sections. I'd agree there was regression in certain areas side quests and NPCs for sure , but I feel it surpassed previous iterations in some aspects as well. I also feel it's time perhaps long overdue for the Zelda series to move forward, but that's for a different thread. It reinvigorated exploration on land by giving us many nooks and crannies to wonder around. Being my favorite area doesn't help either.
We posters on this board need to start looking at WHY we have the opinions we do and WHY we feel they are so important. I also like the underlying meanings and how your mind can wonder from that. Everyone is going to have their preferences on the specifics, but I personally rank the 3D Zeldas about the same. Anyways, I think I've realized what needs to be incorporated more into the Zelda book club thread, that should help greatly. I feel as if it is almost on par with the other three 3d console titles, except a few areas. I guess the way I feel I do is because it severally lacks in one area. I've been trying to understand how to put that and you just made it so much easier. To date I feel it has the overall best variety and design in the dungeon department. Not necessarily, but you're on the right track. For me interaction and NPCS has always been a major part of the series for me. The real meat and potatoes of it We all have opinions and all have a need to share and discuss them, we just shouldn't hold our preferences in such high regard or act like they're actually worth a damn. I'm just of the camp that thinks TP is a fine game and stands right along side it's peers for the most part with it's own strengths and weaknesses. I've been working on a thread idea or maybe my 10k, not sure yet and that snippet of your post caught me as interesting. I'm not talking about specific characters, plots, villains or dialogue. My favorite changes time and again and the order can vary depending upon which I've played most recently. Being my favorite area doesn't help either. It's because some of us tend to focus too much on the negative rather than the positive or visa versa. I also feel it's time perhaps long overdue for the Zelda series to move forward, but that's for a different thread. Truth be told, most of us are just toting around the same baggage from November I didn't find those details in TP, perhaps that cause I glanced over them. It reinvigorated exploration on land by giving us many nooks and crannies to wonder around. No growth or evolution to our thoughts But I have to agree that the game did excel in several areas, like dungeons. My honest opinion on the matter is Twilight Princess is very similar to the previous 3 console Zelda games.
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